Fitness Over Generations
Best Creature Brain
Controls
Statistics
Generation0
Alive0
Dead0
Tick0
Avg Fitness0
Best Fitness0
Food Eaten0
Time0s
Parameters ?
Visualization
About
Each creature has a feed-forward neural network (6 inputs, hidden layer, 2 outputs). Inputs: direction to food (sin/cos), food proximity, wall proximity (X/Y), current speed. Outputs: rotation rate and movement speed. Evolution uses tournament selection, uniform crossover, and adaptive mutation.